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View Full Version : Update on c2g_flood_control



Chazlene
20th May 2007, 10:38 PM
Another video of new stuff I've added to my map, two points: the button to set off the water won't actually be like that, it'll be some sort of valve in another room. Also obviously the orange dev textures won't be the final ones used:

qzMVw_Ih_P4

If you have any ideas for this map, please post them, since I still don't know exactly how the rest of this map will look.

Chronicles
21st May 2007, 02:17 PM
have another way to escape the water, other than that tube, or im gona sit at the top with a p90 and kill anyone escaping hehe

Chazlene
21st May 2007, 02:33 PM
You can't though really, there's a conveyor belt which moves you away from the tube at the top.

Chronicles
21st May 2007, 02:49 PM
i sit at the end of conveyor belt then ;)

VoX
21st May 2007, 05:42 PM
Yes, that might be a problem, I like the bits from glass_war05 :)

FaTaL
25th May 2007, 08:39 PM
have like a tower in the corner like on bi assult glass map, or w/e, but have so the water cant get you, and have a glass way out in to the main glass bit you made.