Quote:
That noise you hear is me sucking air through my teeth. When I heard Dragon Age’s combat was becoming more action-oriented with the addition of a Mass Effect style third person camera and direct control (but retaining the option of ordering and equipping your party), I was all for it. I love Mass Effect’s combat, and figured that Bioware could do something amazing with Dragon Age’s gory, visceral fighting.
I was disappointed. Turns out it plays more like Fable, with that anime-style animation where your weapons is raised high above your shoulder in one frame, and then in the next it’s at the end of the blow, with a glowing light indicating where it passed through. More than that, 3rd person melee combat with no block or dodge button feels deeply wrong to me. As a warrior, you run up to enemies and hammer the attack button, popping off special abilities as and when they’re ready. I guess you could play an archer, or a mage. But still. Air through teeth.