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TF2: The Scout Update next week!!!
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February 17, 2008 — Valve, creators of award-winning games and leading technologies, today announced a set of new releases for Team Fortress 2, the title named Editor's Favorite Game of All Time by PC Gamer (UK). The releases are headline by the Scout Update and will be made available Tuesday, February 24. Between now and then, folks can learn more about what's coming by checking
www.tf2.com/scoutupdate each day.
The moment has arrived, here is the one revealed today:
The Sandman:
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You Scouts are gonna love this highly collectible bat that smacks baseballs at the other team, stunning the living crap outta anybody dumb, slow, drunk, mute or Australian enough to get in the way. The farther the ball flies before ricocheting offa some chucklehead's skull, the longer he's gonna be stunned. And guys who think they're tough because they're invulnerable? It works on them too. Now the bad news: You can't double jump when you're carrying this little beauty. On the other hand, double jumping never put anybody in a coma.
http://www.teamfortress.com/scoutupd...ges/01_ABC.jpg
A. Hit a guy with the ball to stun him. The farther the ball travels, the longer he’s gonna be out.
B. Now laugh at the guy because he ain’t doin’ nothin for a while but gettin’ beat on.
C. Get in there and take some cheap shots! You deserve it. So does he. Batter SWING!
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It looks like another awesome update to me, and this is only the first part of it!
Whoever sees the next part first should post it here as well :D.
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Re: TF2: The Scout Update next week!!!
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Re: TF2: The Scout Update next week!!!
Awesome idea, but not being able to double jump is waaaaay to crippling for a scout to make this usefull at any other point than a mess around :(
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Re: TF2: The Scout Update next week!!!
Double jump is indeed important, but with this a scout is able to stun ubercharges, making them useless. Don't know how hard it is to hit somebody with one though, i guess it would be like hitting them full on with a rocket (but a faster rocket), no easy job.
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Re: TF2: The Scout Update next week!!!
Nah its gonna be more like the Flare gun and u cant hit jack shit with that thing or at least i cant
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Re: TF2: The Scout Update next week!!!
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Originally Posted by
Trigger
Nah its gonna be more like the Flare gun and u cant hit jack shit with that thing or at least i cant
It is a bit hard but Ive killed plenty with it and most of all ive got spys that were cloaked and they just set on fire just by firing into blank areas :D
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Re: TF2: The Scout Update next week!!!
I'd like to know how many balls he has.
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Re: TF2: The Scout Update next week!!!
or what size they are?
Cmon someone else carry this on plz :D
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Re: TF2: The Scout Update next week!!!
Update #2 it out, and it's 2 new maps!!
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An Arena map that plays unlike any of Valve’s Arena maps, with a heavy focus on vertical space and long, open sight lines. Control of the central building is a key decision that teams must wrestle over. More Sniper friendly than most Arena maps, it’s a perfect complement to the Scout update. Batter up!
http://www.teamfortress.com/scoutupd...ges/02_top.jpg
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A Gravel-Pit style map that the community has been heckling us to include for months. Junction is a sharp contrast to Watchtower. It’s full of tight spaces and short sight lines, which create combat opportunities dominated by ambushes and explosive weaponry.
http://www.teamfortress.com/scoutupd.../02_bottom.jpg
more screenshots are here
I've never played these maps before, are they any good?
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Re: TF2: The Scout Update next week!!!
Nope, never played either before. Can't wait!
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Re: TF2: The Scout Update next week!!!
Apparently watchtower is pretty sniper friendly.
Also junction is one massive spamfest of demomen/solder/heavy, so perfect for the average pub server.
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Re: TF2: The Scout Update next week!!!
Update #3 is here!!
http://www.teamfortress.com/scoutupd...background.jpg
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Runnin’ rings around all them molasses-slow dummies out there on the battle- field is thirsty frickin’ work. But when it comes to quenchin’ that thirst, only one thermonuclear thirst detonator packs all the “Atomic Punch” you’ll ever need. Bonk! is fulla radiation, which as we all know is pretty great for givin’ people superpowers. Just one can’ll blast ya into a few-second rush of radioactive energy so powerful you’ll be dodgin’ bullets like they ain’t even there!
Note: Bonk! contains several hundred times the daily recommended allowance of sugar. After the beneficial effects of the radiation wear off, drinkers have reported experiencing feelings of lethargy that can last several seconds. Reading this sentence absolves Bonk! of any liability for killing sprees inspired by or deaths resulting from the ingestion of Bonk! Enjoy Bonk! responsibly… Or by the case!
Looks like a fun unlock and considering the scout is already damn fast, this will be insane!!! Maybe Valve added it to compensate for the lack of speed when using the sandman?
Oh yeah, there are 35 unlocks, see them here.
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Re: TF2: The Scout Update next week!!!
Since I play MLB 08 The Show on PSP quite a bit, I think I will be able to get quite a few 'home run headshots' quite quickly :D Should be some good fun.
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Re: TF2: The Scout Update next week!!!
Was just checking on the updates and theres a further 4 new maps though some are just retweaking of the old ones and i read this:
"A Dustbowl-style control point map, Egypt is visually striking, full of great combat spaces, and features some really interesting uses of vertical space. Classes with the ability to ascend rapidly (Soldiers, Demomen, and Scouts using the new scattergun unlockable ) have lots of options for traversing the arenas. In addition, the ruins provide Engineers with a large number of potential sentrygun locations."
So looks like the new scout gun will be able to give the scout some sort of rocket like boost to make up for the lack of double jump?
Link for those who wants it:http://www.tf2.com/scoutupdate/egypt.htm
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Re: TF2: The Scout Update next week!!!
The Sandman only restricts the doublejump when you have it equipped in hand AFAIK.
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Re: TF2: The Scout Update next week!!!
(My God! He Posts!)
I think It would be awesome if the balls bounce off walls and stuff, though I guess they already do..
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Re: TF2: The Scout Update next week!!!
I don't think that'd be good for TF2 combat... it's nicely balanced at the moment, but if you can curve it like that, it'd become a bit balls to the wall for my taste...
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Re: TF2: The Scout Update next week!!!
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Originally Posted by
Deri
The Sandman only restricts the doublejump when you have it equipped in hand AFAIK.
What makes you say that?
It only says "carrying" on the website so im inclinded to beleive that means if you have it equipped and not neccesarily out you wont have double jump otherwise the double jump absence is gonna be pretty irrelevant as you can just easily switch weapons and jump
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Re: TF2: The Scout Update next week!!!
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Originally Posted by
Deri
The Sandman only restricts the doublejump when you have it equipped in hand AFAIK.
Are you sure about that? I would have thought it would affect you whatever weapon you are using, although I would probably prefer it the way you described.
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Originally Posted by
D_K_Head
I don't think that'd be good for TF2 combat... it's nicely balanced at the moment, but if you can curve it like that, it'd become a bit balls to the wall for my taste...
You wouldn't believe the heated discussion over matters like this on the Steam forums. Many are claiming that Valve is actually going to release a Spy update instead because of the "disappointing" updates to the scout along with:
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One of the weirdest things to me is that the Scout update site is hosted on teamfortress.com, instead of steamgames.com.
SteamGames is the 'main' games site, and, apparently, everything hosted their that's about TF2 belongs to their editor (EA). So, they probably didn't host the scout site there because it was some sort of joke, or anything else not serious enough to be put on steamgames.
Also, you can see some sort of double payload map in the background of the latest update here and the scout also appears to be holding a different shotgun (upon very close inspection). Could these be the new gamemode and weapon? The crazy discussions are here.
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Re: TF2: The Scout Update next week!!!
I can't see that happening, it would be so easy to press 'Q' just before double jumping, and then 'Q' again after.
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Re: TF2: The Scout Update next week!!!
...I noticed the different shotgun, but not the double payload... well spotted chalex.
EDIT: Oh, and we're talking fanboys and low to mid skill pubbers here... they're bound to complain about the tiniest detail
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Re: TF2: The Scout Update next week!!!
Hah i just read through that lot and some it does make sense but the rest is mindless conspiricy theorys
Though i like the idea of this could be the spy update, with the spy using the scout as a disguise.
That made me chuckle :D
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Re: TF2: The Scout Update next week!!!
After reading that thead it seems that things aren't as they seem :).
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Re: TF2: The Scout Update next week!!!
I rarely play as scout, so a spy update would be 1337.
Anyone want to place bets on what will be released today?
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Re: TF2: The Scout Update next week!!!
A porn movie involving midgets.
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Re: TF2: The Scout Update next week!!!
I'm not saying it...
Back on topic, I might actually play TF2 a bit more, and stop trying to get ubers as I charge in like an ass as a heavy, and try out a scout.
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Re: TF2: The Scout Update next week!!!
None of those upgrades are melee only... All other class updates have replaced melee weapons with different melee weapons.
I guess the Sandman replaces the bat, in which case how does it know when to "fire" a ball rather than smack somebody on the head (BOINK!)?
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Re: TF2: The Scout Update next week!!!
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Re: TF2: The Scout Update next week!!!
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Re: TF2: The Scout Update next week!!!
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Re: TF2: The Scout Update next week!!!
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Re: TF2: The Scout Update next week!!!
The scout update is out now!
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Re: TF2: The Scout Update next week!!!
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Re: TF2: The Scout Update next week!!!
No "Meet the..." video...... yet.
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Re: TF2: The Scout Update next week!!!
Finally got the 'kill 50 scouts with natasha' achievement in about 15 minutes :). I haven't played Scout much actually, because being a heavy is so much fun.
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Re: TF2: The Scout Update next week!!!
...and within a day of the update coming out, both of the dark's and vox are statpadding for their achivements. Way to play the game, guys.
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Re: TF2: The Scout Update next week!!!
Meh to be honest, as soon as others do it all those acheivments are worth nothing.
I prefer to play the game instead of turn a fun quick game into WoW.
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Re: TF2: The Scout Update next week!!!
"Get 2004 Lifetime kills"
Ok lads, jump into the private server, and lets get these unlocks!
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Re: TF2: The Scout Update next week!!!
I'll kill you 2004 times first DK.
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Re: TF2: The Scout Update next week!!!