Nothing special really.
Gameplay 1 and Gameplay 2.
Nothing special really.
Gameplay 1 and Gameplay 2.
I stopped on the first vid after he took two consecutive blasts from the MG42. Tbh, they need to add some more realism to bits like that.
For example. Shot in the arm, aiming gets worse. Shot in the leg, you run funny/to one side, shot in the chest, can't run as far etc.
You'd think with todays technology, that they'd have made this sort of thing.
Just skimmed through the first video. I have to say I am quite looking forward to it, from those videos it looks just like CoD2 in a jungle setting, and what's wrong with that? This is a stopgap game while Infinity Ward work on CoD6, TBH it would have been silly for them to try anything too adventurous.
EDIT: To Paper Tiger, I think that would be kinda cool, but would that stay with you the whole mission? I like the CoD games because if you take fire, you can just hop into cover and recover for a short while, I don't want them to add persistent damage and health packs etc..
Last edited by Calneon; 22nd August 2008 at 10:30 PM.
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Go with Paper Tiger's idea but have a medic that you must protect.
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