Page 2 of 2 FirstFirst 12
Results 16 to 21 of 21

Thread: Formation Tactics

  1. #16

    Re: Formation Tactics

    Im sure there is already a thread full of css tactics similar to this, tbh its just basic game sense and its a lot easier to show people on a server with them in spec than on here.

  2. #17

    Re: Formation Tactics

    bugger that, we shoot people, they die.

  3. #18

    Re: Formation Tactics

    maybe on pub but in a proper game its not quite that simple

  4. #19
    Yellow and mellow Calneon's Avatar
    Join Date
    Oct 2007
    Location
    Portsmouth
    Posts
    3,488
    Gamer IDs

    Steam ID: 76561197977918917

    Re: Formation Tactics

    Quote Originally Posted by Damage Blade View Post
    omg u cant see it
    A) We can see it, it's just too small to read.
    B) Did you really need to make a new post to say that?
    C) Are you going to fix it so we can see it?

    i7 920@3.8 | GTX280 | HAF 932 | 6GB | Corsair 520W
    Hazro 24" | Logitech Illuminated | G500 | Creative 2.0 | Nikon D3100


  5. #20
    ATK Leadership Colonel Mitch's Avatar
    Join Date
    Feb 2007
    Location
    North west - Barrow-in-furness
    Posts
    2,310
    Gamer IDs

    Steam ID: Pierd1989

    Re: Formation Tactics

    2 things

    NECRO

    + Locked thread as there is another.

  6. #21
    ATK Member Vicious Horizon's Avatar
    Join Date
    Jan 2008
    Location
    Oxfordshire, Banbury
    Posts
    2,984

    Re: Formation Tactics

    Well, the other thread was VoX's, which I couldn't be bothered to merge.

    Because I feel like nit-picking on your tactics:

    All the T's are bunched up, a grenade will severely kill if not damage most of the team.

    You're all going in one direction, you need at least 2 fronts of attack for a devastating siege.

    Flashing long isn't the brightest idea if you're going for a lightning attack, it takes time for that flash to go off, you'd hit a smoke further up at the junction with the tunnel, so those pesky CTs can't pick you off.

    Sorry, just felt like running those through and being a general prick..

    But thanks for the insight Damage, always nice to see someone taking interest and trying to contribute to the team =)


    - Thread Closed.
    Take that ya one-eyed, bomb-lobbin', cactus eatin', pot bellied, thug fat jigglin-chicken whoopin' big, back-stabbin lob-armed creepy spastic bloody, blind-eyed pashy little twitchy pickle-headed rocke- hoppin, potato-poppin' phony two-faced stealthy mutant bastard!


Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. Tactics
    By VoX in forum CSS Team
    Replies: 11
    Last Post: 24th August 2008, 10:26 AM
  2. Medieval 2: Total War Intimidation Tactics.
    By Chazlene in forum Media
    Replies: 3
    Last Post: 28th October 2007, 11:37 PM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

Affiliates: LochTechMonster, Temple Millar, SamBigos, Addenda Provided, Prime Gaming, Petrol Smell, Game Sprays, Afterlife Gaming, L4D MapDB, Brawl Forum

All times are GMT +1. The time now is 12:52 PM. Powered by vBulletin® Version 4.2.2
Copyright © 2024 vBulletin Solutions, Inc. All rights reserved. Copyright Aim to Kill (ATK) 2014