A WIP of the Glock I started, and I should really finish it but there's no motivation really lol. First attempt at a model (using a tutorial) not using standard primitives but using planes.
For those that are looking at starting this, don't shell out cash for 3Ds Max, try GMax, it's a cut-down version on 3Ds Max that (IIRC) was made by Autodesk (The makers of 3Ds Max) but is no longer supported by them, there are a fair few add-ons for it though and iirc, there are ones to allow import to CSS/BF2.
For tutorials, check out HERE, it's the modding tutorials section on the PR forums, but you might have to shift through the ones there are for mapping, I'll have a look for the Glock tutorial I'm using, and the Beretta tutorial that I think Ihazard might be using (or he might just be 1337.)
Oh, and it's not something that you pick up easily, this is the interface for 3Ds Max, Gmax has a slightly simpler (and greener) one.
I'll put up a Show Your Models thread for everyone to show off some 3D goodness.








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