Page 2 of 4 FirstFirst 1234 LastLast
Results 16 to 30 of 49

Thread: TF2: The Scout Update next week!!!

  1. #16
    ATK Member Vicious Horizon's Avatar
    Join Date
    Jan 2008
    Location
    Oxfordshire, Banbury
    Posts
    2,984

    Re: TF2: The Scout Update next week!!!

    (My God! He Posts!)

    I think It would be awesome if the balls bounce off walls and stuff, though I guess they already do..
    Take that ya one-eyed, bomb-lobbin', cactus eatin', pot bellied, thug fat jigglin-chicken whoopin' big, back-stabbin lob-armed creepy spastic bloody, blind-eyed pashy little twitchy pickle-headed rocke- hoppin, potato-poppin' phony two-faced stealthy mutant bastard!


  2. #17

    Re: TF2: The Scout Update next week!!!

    I don't think that'd be good for TF2 combat... it's nicely balanced at the moment, but if you can curve it like that, it'd become a bit balls to the wall for my taste...

  3. #18
    ATK Member Trigger's Avatar
    Join Date
    Nov 2007
    Location
    oxfordshire
    Posts
    664

    Re: TF2: The Scout Update next week!!!

    Quote Originally Posted by Deri View Post
    The Sandman only restricts the doublejump when you have it equipped in hand AFAIK.

    What makes you say that?
    It only says "carrying" on the website so im inclinded to beleive that means if you have it equipped and not neccesarily out you wont have double jump otherwise the double jump absence is gonna be pretty irrelevant as you can just easily switch weapons and jump

  4. #19
    Administrator Chalex4's Avatar
    Join Date
    Feb 2007
    Location
    Oxfordshire, UK
    Posts
    2,706
    Gamer IDs

    XFIRE ID: chalex4 Steam ID: chalex4

    Re: TF2: The Scout Update next week!!!

    Quote Originally Posted by Deri View Post
    The Sandman only restricts the doublejump when you have it equipped in hand AFAIK.
    Are you sure about that? I would have thought it would affect you whatever weapon you are using, although I would probably prefer it the way you described.

    Quote Originally Posted by D_K_Head View Post
    I don't think that'd be good for TF2 combat... it's nicely balanced at the moment, but if you can curve it like that, it'd become a bit balls to the wall for my taste...
    You wouldn't believe the heated discussion over matters like this on the Steam forums. Many are claiming that Valve is actually going to release a Spy update instead because of the "disappointing" updates to the scout along with:
    One of the weirdest things to me is that the Scout update site is hosted on teamfortress.com, instead of steamgames.com.
    SteamGames is the 'main' games site, and, apparently, everything hosted their that's about TF2 belongs to their editor (EA). So, they probably didn't host the scout site there because it was some sort of joke, or anything else not serious enough to be put on steamgames.
    Also, you can see some sort of double payload map in the background of the latest update here and the scout also appears to be holding a different shotgun (upon very close inspection). Could these be the new gamemode and weapon? The crazy discussions are here.
    Quote Originally Posted by ez64
    chalex has so much control we control ourselves

  5. #20
    Yellow and mellow Calneon's Avatar
    Join Date
    Oct 2007
    Location
    Portsmouth
    Posts
    3,488
    Gamer IDs

    Steam ID: 76561197977918917

    Re: TF2: The Scout Update next week!!!

    I can't see that happening, it would be so easy to press 'Q' just before double jumping, and then 'Q' again after.

    i7 920@3.8 | GTX280 | HAF 932 | 6GB | Corsair 520W
    Hazro 24" | Logitech Illuminated | G500 | Creative 2.0 | Nikon D3100


  6. #21

    Re: TF2: The Scout Update next week!!!

    ...I noticed the different shotgun, but not the double payload... well spotted chalex.

    EDIT: Oh, and we're talking fanboys and low to mid skill pubbers here... they're bound to complain about the tiniest detail
    Last edited by D_K_Head; 22nd February 2009 at 04:12 PM.

  7. #22
    ATK Member Trigger's Avatar
    Join Date
    Nov 2007
    Location
    oxfordshire
    Posts
    664

    Re: TF2: The Scout Update next week!!!

    Hah i just read through that lot and some it does make sense but the rest is mindless conspiricy theorys

    Though i like the idea of this could be the spy update, with the spy using the scout as a disguise.
    That made me chuckle

  8. #23
    Yellow and mellow Calneon's Avatar
    Join Date
    Oct 2007
    Location
    Portsmouth
    Posts
    3,488
    Gamer IDs

    Steam ID: 76561197977918917

    Re: TF2: The Scout Update next week!!!

    After reading that thead it seems that things aren't as they seem .

    i7 920@3.8 | GTX280 | HAF 932 | 6GB | Corsair 520W
    Hazro 24" | Logitech Illuminated | G500 | Creative 2.0 | Nikon D3100


  9. #24
    Administrator Chalex4's Avatar
    Join Date
    Feb 2007
    Location
    Oxfordshire, UK
    Posts
    2,706
    Gamer IDs

    XFIRE ID: chalex4 Steam ID: chalex4

    Re: TF2: The Scout Update next week!!!

    I rarely play as scout, so a spy update would be 1337.

    Anyone want to place bets on what will be released today?
    Quote Originally Posted by ez64
    chalex has so much control we control ourselves

  10. #25
    ATK Member Vicious Horizon's Avatar
    Join Date
    Jan 2008
    Location
    Oxfordshire, Banbury
    Posts
    2,984

    Re: TF2: The Scout Update next week!!!

    A porn movie involving midgets.
    Take that ya one-eyed, bomb-lobbin', cactus eatin', pot bellied, thug fat jigglin-chicken whoopin' big, back-stabbin lob-armed creepy spastic bloody, blind-eyed pashy little twitchy pickle-headed rocke- hoppin, potato-poppin' phony two-faced stealthy mutant bastard!


  11. #26
    ATK Member Isphera's Avatar
    Join Date
    Feb 2007
    Posts
    3,962

    Re: TF2: The Scout Update next week!!!

    I'm not saying it...

    Back on topic, I might actually play TF2 a bit more, and stop trying to get ubers as I charge in like an ass as a heavy, and try out a scout.

  12. #27
    Yellow and mellow Calneon's Avatar
    Join Date
    Oct 2007
    Location
    Portsmouth
    Posts
    3,488
    Gamer IDs

    Steam ID: 76561197977918917

    Re: TF2: The Scout Update next week!!!

    None of those upgrades are melee only... All other class updates have replaced melee weapons with different melee weapons.

    I guess the Sandman replaces the bat, in which case how does it know when to "fire" a ball rather than smack somebody on the head (BOINK!)?

    i7 920@3.8 | GTX280 | HAF 932 | 6GB | Corsair 520W
    Hazro 24" | Logitech Illuminated | G500 | Creative 2.0 | Nikon D3100


  13. #28

    Re: TF2: The Scout Update next week!!!

    inbefore RMB alt fire

  14. #29
    Yellow and mellow Calneon's Avatar
    Join Date
    Oct 2007
    Location
    Portsmouth
    Posts
    3,488
    Gamer IDs

    Steam ID: 76561197977918917

    Re: TF2: The Scout Update next week!!!

    Huh? 9

    i7 920@3.8 | GTX280 | HAF 932 | 6GB | Corsair 520W
    Hazro 24" | Logitech Illuminated | G500 | Creative 2.0 | Nikon D3100


  15. #30
    Administrator Chalex4's Avatar
    Join Date
    Feb 2007
    Location
    Oxfordshire, UK
    Posts
    2,706
    Gamer IDs

    XFIRE ID: chalex4 Steam ID: chalex4

    Re: TF2: The Scout Update next week!!!

    I guess you've all seen the latest one?


    see it here

    Looks cool to me .
    Quote Originally Posted by ez64
    chalex has so much control we control ourselves

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. Scout update is coming out next week!
    By Zealous in forum First Person Shooters (FPS)
    Replies: 14
    Last Post: 19th February 2009, 09:08 PM
  2. Going Away for about a week
    By Mr.Big in forum Off Topic
    Replies: 1
    Last Post: 26th December 2008, 01:55 PM
  3. Meet the Scout
    By spawnofebil in forum First Person Shooters (FPS)
    Replies: 2
    Last Post: 5th May 2008, 07:34 PM
  4. Hutch = away this week
    By Hutch in forum Off Topic
    Replies: 3
    Last Post: 30th March 2008, 12:49 AM
  5. c2g / ATK SOTW (sig of the week)
    By undeaded in forum Suggestions
    Replies: 3
    Last Post: 8th April 2007, 08:08 PM

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

Affiliates: LochTechMonster, Temple Millar, SamBigos, Addenda Provided, Prime Gaming, Petrol Smell, Game Sprays, Afterlife Gaming, L4D MapDB, Brawl Forum

All times are GMT +1. The time now is 05:13 PM. Powered by vBulletin® Version 4.2.2
Copyright © 2024 vBulletin Solutions, Inc. All rights reserved. Copyright Aim to Kill (ATK) 2014