Alright, nice going Chal, I'm about to do some brief looking around with my friendly pencil and come up with some moar plot etc.
Think we could make an invisible forum (like you did for Battlefield Heroes) that people involved can see? If we're going to go through with this we want to keep a little suspense, don't we? x3
I have a backstory for the character the player may be, I'll discuss some of this a little later, and some basic moments in the SP scripted out.
I'm thinking, is it possible to make it so that when the player gets to a certain part (i.e. running away from stuff), you can trigger a building falling down or something, to stop the things behind the player from killing them? (Thinking about the start of the game, a glorified opening cutscene)
>.<' There's more stuff which I haven't said which completely separate it from HL2. :P I'm not going to make this a rip off of another game, and everyone else will have input on storyline etc.
I vote we codename the project, too.







job done :P
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