Why stop at 128? bring on 256!
Though 128 players on each side would be hard to manage, both from a technical point of view and the commanders point of view, he'd need like, sub-commanders..
Why stop at 128? bring on 256!
Though 128 players on each side would be hard to manage, both from a technical point of view and the commanders point of view, he'd need like, sub-commanders..
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