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    Yellow and mellow Calneon's Avatar
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    Bioshock 2 activation limits

    System requirements have been released for Bioshock 2, on IGN. It also however mentions that the game has a limit of 15 machine activations, in other words you can upgrade and install the game on 15 different computers before you have to, I guess, phone them up and ask for more.

    /startrant

    What the fuck is going on in the developer's heads? I mean, come ON! There used to be an activation limit of 5 in Bioshock 1 which people moaned at so I guess that's the reason they increased it.

    15 installations

    FIFTEEN

    Given that the whole concept of activation limits actually works (WHICH IT DOESN'T), 15 machines or 15 upgrades is more than most people will use in 15 YEARS. If you're going to increase the limitation to 15 why not just GET RID OF THE WHOLE SYSTEM.

    People complained about the first one not because they thought the 5 limit was unfair, it was because the fucking SecuROM bulltardhorseshit system didn't work. It installs on your computer when you install the game and for some people it prevented them from playing the game FULL STOP.

    The icing on the cake is that to get more activations you need to phone them up and ask for more. Presumably this is so if you have a pirated version they will know and not give you more activations. WHEN I HAVE A PIRATED VERSION I DON'T HAVE LIMITS IN THE FIRST PLACE. Another thing, if all I have to do is ASK them for more, why include the whole fucking system in the first fucking godamn place.

    Another quote from the story:

    Initial installation requires one-time internet connection; Ability to save game, earn achievements, receive title updates and online play requires log-in to Games for Windows LIVE; software installations required including Microsoft Visual C++2008 Runtime Libraries, Games for Windows LIVE client, Games for Windows LIVE Client Patch, Sony DADC SecuROM, Microsoft DirectX.
    Which is another thing that pisses me the fuck off. The ability to save your game in an OFFLINE GAME requires that you are ONLINE. I'll say that again.

    A singleplayer, offline game REQUIRES you to be online to play the game. Admittedly, this isn't a problem for most people who have an internet connection, but the whole principle just sucks donkey balls.

    And what do you get if you pirate the game? You get a game with a) NO SECUROM b) NO WINDOWS LIVE c) NO REQUIREMENT TO BE ONLINE WHILE PLAYING THE GAME.

    Now, please somebody enlighten me, HOW DOES THAT STOP ME PIRATING THE GAME?

    /endrant

    I hate Activision just as much as anybody else but at least they did it the right way and used Steam instead of GFWL and SecuROM.
    Last edited by Calneon; 22nd January 2010 at 02:16 AM.

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