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Thread: The 1st ATK CnC: Generals ZH Summer Tournament!

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    ATK Member Isphera's Avatar
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    Re: The 1st ATK CnC: Generals ZH Summer Tournament!

    I haven't given that thought yet. I've only barred Superweapon Genral at the moment. Chances are I'll ban SW's in general, but haven't decided on the rush rule yet. Maybe along the similar line of the cash rule, I could say the default is 'no SW, 10 min no rush', but then say that if the two players agree to something different, then that will be considered the legal setting for that match. Like I say, no firm choice yet, I'll wait and see what the rest of the community thinks.

    The dilema I have for the rush rule is that it is normally roughly timed anyway, and both players are not exactly impartial in deciding when they have tourney points on the line. If I have no rush rule, those in the fringe group will get raped, but with a rush rule, everyone will complain because someone jumped the gun or made it last too long, and thus it becomes unfair and uncompetitive, and nigh on impossible to enforce effectively. SW's is easier, as it's a simple yes/no and if no, simple proof of SW building (unless it's for upgrades) will DQ the person.
    Last edited by Isphera; 21st June 2010 at 11:47 AM.

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