In a word, awesome.
So Chris Delay at Introversion Software (company behind Uplink, Darwinia and DEFCON) decided to create a tech demo one afternoon combining a Minecraft-style game engine with the Bullet Physics system and this was the result.
It's worth noting that he did this in a couple hours, so obviously some of the physics are not realistic or properly coded, but it does make you wonder, could engines like Frostbite integrate this in the future with the might of EA and hundred's of coders behind them? The results could be incredible.
Full blog post and technical information HERE
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