A business that does not understand what the customers want or listen to criticism is doomed to fail. If i look past your exaggeration i can see the point your trying to get out, yes a company can try to make as much profit as possible and often that goes against what customers want but a middle ground must be found. Customers CAN tell businesses how they should price/market their product, they are the ones that buy it.
The issue about extra content is the key, its not really an 'optional option' When a game gets released you want it to come with everything and as a consumer you want to be able to choose where you get it. (In my opinion 4 Maps for a multiplayer game with history does not really count as luxury content at launch, whilst weapons does)
Comparing the prices with Consoles is a weak argument, 'Your getting a better deal than the other people who are ripped off more!'
Isnt looking at the state of consoles and games like COD with the prices of new maps a good enough incentive for people to complain to companys and let them see what its like from our perspective.
I understand the pressure companys are under to release games but when every game is a sequel, every RPG comes with at least £15 worth of DLC somewhere along the line, More FPS contain map and weaponry DLC, companys need to stop sucking money slowly from consumers and get creative with new games and ideas. (Though thats another debate on the problems of creativity)
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