Page 2 of 4 FirstFirst 1234 LastLast
Results 16 to 30 of 51

Thread: Helix Team Fortress 2

  1. #16
    ATK Member Vicious Horizon's Avatar
    Join Date
    Jan 2008
    Location
    Oxfordshire, Banbury
    Posts
    2,984

    Re: Helix Team Fortress 2

    Well, I have a rudimentary 6, however ofc I'd like more applicants, just for moar choice and a bigger selection.

    A note about team organisation:

    We'll start by going cookie-cutter, meaning 2Scout, 2Soldier, 1Demo, 1Medic.

    There are actually 2 callers on this team setup, as the scouts will almost never be around the main team, and will work in a buddy-system, with one giving instructions to the second.

    Then the main team caller will give instructions to the main team.

    One of the callers is normally the team leader, who gives the big orders to all players on the team.
    I'm thinking about using whispers on mumble as communication is one of the most important aspects of Team play.

    First Training Session: Thursday 1st September, 7:30pm?


    I'll check with people on steam, if I don't get responses I'll assume you're too busy.

    The training session won't be super formal, just to work out the team and learning a couple of the custom maps which I doubt many of you have played (I know I haven't).
    Take that ya one-eyed, bomb-lobbin', cactus eatin', pot bellied, thug fat jigglin-chicken whoopin' big, back-stabbin lob-armed creepy spastic bloody, blind-eyed pashy little twitchy pickle-headed rocke- hoppin, potato-poppin' phony two-faced stealthy mutant bastard!


  2. #17
    Yellow and mellow Calneon's Avatar
    Join Date
    Oct 2007
    Location
    Portsmouth
    Posts
    3,488
    Gamer IDs

    Steam ID: 76561197977918917

    Re: Helix Team Fortress 2

    The main team caller is normally the medic, because they know how far they are from uber and should be the most aware of their surroundings. The whole team hinges around the medic so it makes sense to have them calling the shots. The two scouts should be working together as you said to scout out the opposing team, and report as much information back to the rest of the team as possible, and attempt to get any pickoffs they can. A scout for medic/demo is a very worthy trade.

    i7 920@3.8 | GTX280 | HAF 932 | 6GB | Corsair 520W
    Hazro 24" | Logitech Illuminated | G500 | Creative 2.0 | Nikon D3100


  3. #18
    ATK Leadership Colonel Mitch's Avatar
    Join Date
    Feb 2007
    Location
    North west - Barrow-in-furness
    Posts
    2,310
    Gamer IDs

    Steam ID: Pierd1989

    Re: Helix Team Fortress 2

    Quote Originally Posted by Vicious Horizon View Post
    Well, I have a rudimentary 6, however ofc I'd like more applicants, just for moar choice and a bigger selection.

    A note about team organisation:

    We'll start by going cookie-cutter, meaning 2Scout, 2Soldier, 1Demo, 1Medic.

    There are actually 2 callers on this team setup, as the scouts will almost never be around the main team, and will work in a buddy-system, with one giving instructions to the second.

    Then the main team caller will give instructions to the main team.

    One of the callers is normally the team leader, who gives the big orders to all players on the team.
    I'm thinking about using whispers on mumble as communication is one of the most important aspects of Team play.

    First Training Session: Thursday 1st September, 7:30pm?


    I'll check with people on steam, if I don't get responses I'll assume you're too busy.

    The training session won't be super formal, just to work out the team and learning a couple of the custom maps which I doubt many of you have played (I know I haven't).
    I will almost certainly not be available tomorrow, dads picking up the new car and i get to play with it and see rami. Usually thursdays would be fine tho.

  4. #19
    ATK Member Paper Tiger's Avatar
    Join Date
    Dec 2007
    Location
    London
    Posts
    505
    Gamer IDs

    Steam ID: gkgary

    Re: Helix Team Fortress 2

    Usually Thursdays would be find for myself too, BUT tomorrow happens to be my brothers 17th and we're having a BBQ, so I don't think I'll quite get away with playing TF2. If I get any time to pop on, I shall, even if it's just for a short space of time, I will. But I will make the most effort to attend the next one though!

  5. #20
    ATK Member
    Join Date
    May 2010
    Location
    London
    Posts
    26

    Re: Helix Team Fortress 2

    Hey long time no speak I suppose. I'm definitely interested in this team and would love to be a member.

    Name: Kacere
    1. Scout
    2. Medic
    3. Heavy/spy

    Hours played-901

    Best times for training-Weekends or evenings (as long as its a set time and is regular i should be able to make it.

  6. #21
    ATK Member Vicious Horizon's Avatar
    Join Date
    Jan 2008
    Location
    Oxfordshire, Banbury
    Posts
    2,984

    Re: Helix Team Fortress 2

    Sick Kacere, thanks for applying.

    - As a note, I've spoken to DarkPidgeon, who has shown interest, this means we have more than enough people to start an efficient team, although more are welcome
    Take that ya one-eyed, bomb-lobbin', cactus eatin', pot bellied, thug fat jigglin-chicken whoopin' big, back-stabbin lob-armed creepy spastic bloody, blind-eyed pashy little twitchy pickle-headed rocke- hoppin, potato-poppin' phony two-faced stealthy mutant bastard!


  7. #22
    ATK Member Joe's Avatar
    Join Date
    Dec 2010
    Location
    England <3
    Posts
    261

    Re: Helix Team Fortress 2

    Name: Joe (forgot my ingame name )

    Time played (in total hours): no idea but i'm #1 EU
    Best 3 Classes:
    Sniper
    Medic
    Engineer

    Best time for training:

    Evenings

  8. #23
    ATK Member Vicious Horizon's Avatar
    Join Date
    Jan 2008
    Location
    Oxfordshire, Banbury
    Posts
    2,984

    Re: Helix Team Fortress 2

    OK Guys, if all of you could sign up for an account at ETF2L it would be appreciated, because if we're going to sign up for this season then I'll need everyone on the roster.
    Take that ya one-eyed, bomb-lobbin', cactus eatin', pot bellied, thug fat jigglin-chicken whoopin' big, back-stabbin lob-armed creepy spastic bloody, blind-eyed pashy little twitchy pickle-headed rocke- hoppin, potato-poppin' phony two-faced stealthy mutant bastard!


  9. #24
    ATK Member Paper Tiger's Avatar
    Join Date
    Dec 2007
    Location
    London
    Posts
    505
    Gamer IDs

    Steam ID: gkgary

    Re: Helix Team Fortress 2

    What exactly are we registering for? Because there looks like there could be more than one link... Admin/player? :S

  10. #25
    ATK Member Isphera's Avatar
    Join Date
    Feb 2007
    Posts
    3,962

    Re: Helix Team Fortress 2

    On the subject of rosters, when it's all decided VH, could I have a full team roster please

  11. #26

    Re: Helix Team Fortress 2

    Name: Marshy
    Total hours played: approx 300+ on 2 accounts
    Best 3 classes:
    Demo
    Spy
    Soldier

    Best time to train:
    Any evening

  12. #27
    ATK Member Vicious Horizon's Avatar
    Join Date
    Jan 2008
    Location
    Oxfordshire, Banbury
    Posts
    2,984

    Re: Helix Team Fortress 2

    Sure thing Oric.
    Take that ya one-eyed, bomb-lobbin', cactus eatin', pot bellied, thug fat jigglin-chicken whoopin' big, back-stabbin lob-armed creepy spastic bloody, blind-eyed pashy little twitchy pickle-headed rocke- hoppin, potato-poppin' phony two-faced stealthy mutant bastard!


  13. #28
    ATK Member Vicious Horizon's Avatar
    Join Date
    Jan 2008
    Location
    Oxfordshire, Banbury
    Posts
    2,984

    Re: Helix Team Fortress 2

    As an update (and a double-post) I don't need you guys to register, I only need a your E-mail addresses which I will then register on the site with and automatically add you to the roster, so if you can PM me your e-mail addresses AND your Steam I X:X:XXXXXXXX this would be de-light-ful.
    Last edited by Vicious Horizon; 1st September 2011 at 12:28 PM.
    Take that ya one-eyed, bomb-lobbin', cactus eatin', pot bellied, thug fat jigglin-chicken whoopin' big, back-stabbin lob-armed creepy spastic bloody, blind-eyed pashy little twitchy pickle-headed rocke- hoppin, potato-poppin' phony two-faced stealthy mutant bastard!


  14. #29
    ATK Member Vicious Horizon's Avatar
    Join Date
    Jan 2008
    Location
    Oxfordshire, Banbury
    Posts
    2,984

    Re: Helix Team Fortress 2

    Triple Bump as noone looked at the previous post:

    Here are the people who have shown interest in joining the team:

    Vicious Horizon
    Hutch
    Target
    Mitch
    Katakuna
    Paper Tiger
    Havok
    Kacere
    DarkPidgeon
    Joe
    Marshy

    And here are the people who have messaged me their e-mail and Steam ID :

    DarkPidgeon
    Kacere
    Katakuna
    Paper Tiger
    Target
    Vicious Horizon

    This leaves a large number of you who haven't given me the info, if you want to be in the team I need this information or I won't be able to add you to the roster, this goes for

    Hutch
    Mitch
    Havok
    Joe
    Marshy


    Thanks, and instructions below.
    To find your Steam ID, load up any Source game (CSS, GMod, TF2, DoD :S) and join an internet server. Then, once you've connected, open console and type 'status', your STEAM_X:X:XXXXXXX number will then appear in the console, copy and paste this and I will be able to add you to the team!
    Last edited by Vicious Horizon; 5th September 2011 at 01:44 PM.
    Take that ya one-eyed, bomb-lobbin', cactus eatin', pot bellied, thug fat jigglin-chicken whoopin' big, back-stabbin lob-armed creepy spastic bloody, blind-eyed pashy little twitchy pickle-headed rocke- hoppin, potato-poppin' phony two-faced stealthy mutant bastard!


  15. #30
    ATK Member Paper Tiger's Avatar
    Join Date
    Dec 2007
    Location
    London
    Posts
    505
    Gamer IDs

    Steam ID: gkgary

    Re: Helix Team Fortress 2

    When is next training/gaming together taking place?

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. Replies: 2
    Last Post: 29th July 2011, 05:24 PM
  2. Team Fortress 2 Shop
    By Vicious Horizon in forum General Gaming
    Replies: 5
    Last Post: 1st October 2010, 11:41 PM
  3. team fortress prob
    By Darkeagle in forum Help Forum
    Replies: 8
    Last Post: 17th December 2007, 10:57 PM
  4. Replies: 12
    Last Post: 28th October 2007, 11:15 PM
  5. Team Fortress 2 Server!
    By Chalex4 in forum Announcements
    Replies: 5
    Last Post: 14th October 2007, 02:16 PM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

Affiliates: LochTechMonster, Temple Millar, SamBigos, Addenda Provided, Prime Gaming, Petrol Smell, Game Sprays, Afterlife Gaming, L4D MapDB, Brawl Forum

All times are GMT +1. The time now is 05:27 PM. Powered by vBulletin® Version 4.2.2
Copyright © 2024 vBulletin Solutions, Inc. All rights reserved. Copyright Aim to Kill (ATK) 2014