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Thread: SWTOR - Cademimu Boss

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  1. #1
    Yellow and mellow Calneon's Avatar
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    Re: SWTOR - Cademimu Boss

    It would have been nice to see even a bit of innovation aside from the improvement in questing. I mean, everything in that video looks like WoW. The movement, the combat, the interface, the dungeons, the party roles, all identical to WoW, but with a different skin.

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  2. #2

    Re: SWTOR - Cademimu Boss

    everything in star wars seems to have a meaning whereas wow was just here have some gear and star wars is way better than the lord of the rings based fantasy dribble you get fed with any fantasy game ^^
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    Re: SWTOR - Cademimu Boss

    Quote Originally Posted by Calneon View Post
    It would have been nice to see even a bit of innovation aside from the improvement in questing. I mean, everything in that video looks like WoW. The movement, the combat, the interface, the dungeons, the party roles, all identical to WoW, but with a different skin.
    but worse LOLSUP I was doing a warsong gulch earlier Nick and it was the strangest thing, what i wanted to happen on the screen, are you ready for this, actually happened on the screen. Heres how i can explain it, SWToR and WoW are like starcraft 1 and 2, the only reason people think swtor (starcraft 1) is harder is because the game just doesnt work well, it has clear flaws which make little things like combat difficult e.g. auto attack being a seperate move this means to wait to interrupt a heal you CANT be autoattacking as it will put a GCD on your inturrupt. WoW on the other hand (starcraft 2) has these flaws ironed out meaning that gameplay is A LOT smoother and somethink it is a lot easier because they know what to do.

    TL;DR not harder just worse game mechanics making it seem harder
    Last edited by Marshy; 21st January 2012 at 01:10 PM.

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    ATK Member Vicious Horizon's Avatar
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    Re: SWTOR - Cademimu Boss

    Quote Originally Posted by Marshy View Post
    but worse LOLSUP I was doing a warsong gulch earlier Nick and it was the strangest thing, what i wanted to happen on the screen, are you ready for this, actually happened on the screen. Heres how i can explain it, SWToR and WoW are like starcraft 1 and 2, the only reason people think swtor (starcraft 1) is harder is because the game just doesnt work well, it has clear flaws which make little things like combat difficult e.g. auto attack being a seperate move this means to wait to interrupt a heal you CANT be autoattacking as it will put a GCD on your inturrupt. WoW on the other hand (starcraft 2) has these flaws ironed out meaning that gameplay is A LOT smoother and somethink it is a lot easier because they know what to do.

    TL;DR not harder just worse game mechanics making it seem harder
    Except that metaphor is flawed for a number of reasons which aren't really relevant.
    The autoattack mechanic is better, I think, I imagine it would be difficult to use a lightsaber and cast a spell at the same time. And to an element of gameplay, it means you actually might have to manage what abilities you use once in a while.

    Secondly, positioning and cognition are actually important in SWTOR, compared to WoW where most of the time you just sit and do a rotation, with an occasional interrupt when they're casting a heal.
    Take that ya one-eyed, bomb-lobbin', cactus eatin', pot bellied, thug fat jigglin-chicken whoopin' big, back-stabbin lob-armed creepy spastic bloody, blind-eyed pashy little twitchy pickle-headed rocke- hoppin, potato-poppin' phony two-faced stealthy mutant bastard!


  5. #5

    Re: SWTOR - Cademimu Boss

    if its so flawed why is wow copying it in kung fu panda? :/
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