Results 1 to 6 of 6

Thread: Update on c2g_flood_control

Threaded View

  1. #1
    Community Manager Chazlene's Avatar
    Join Date
    Feb 2007
    Location
    Southampton, England
    Posts
    2,313
    Gamer IDs

    Steam ID: chazlene

    Update on c2g_flood_control

    Another video of new stuff I've added to my map, two points: the button to set off the water won't actually be like that, it'll be some sort of valve in another room. Also obviously the orange dev textures won't be the final ones used:

    [youtube]qzMVw_Ih_P4[/youtube]

    If you have any ideas for this map, please post them, since I still don't know exactly how the rest of this map will look.
    Last edited by Chazlene; 21st May 2007 at 10:33 AM.
    "If at first you don't succeed, spend a lot of money to have a professional do it for you."


    My Battlelog

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

Affiliates: LochTechMonster, Temple Millar, SamBigos, Addenda Provided, Prime Gaming, Petrol Smell, Game Sprays, Afterlife Gaming, L4D MapDB, Brawl Forum

All times are GMT +1. The time now is 01:41 AM. Powered by vBulletin® Version 4.2.2
Copyright © 2024 vBulletin Solutions, Inc. All rights reserved. Copyright Aim to Kill (ATK) 2014