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Thread: Update on c2g_flood_control

  1. #1
    Community Manager Chazlene's Avatar
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    Update on c2g_flood_control

    Another video of new stuff I've added to my map, two points: the button to set off the water won't actually be like that, it'll be some sort of valve in another room. Also obviously the orange dev textures won't be the final ones used:

    [youtube]qzMVw_Ih_P4[/youtube]

    If you have any ideas for this map, please post them, since I still don't know exactly how the rest of this map will look.
    Last edited by Chazlene; 21st May 2007 at 10:33 AM.
    "If at first you don't succeed, spend a lot of money to have a professional do it for you."


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  2. #2

    Re: Update on c2g_flood_control

    have another way to escape the water, other than that tube, or im gona sit at the top with a p90 and kill anyone escaping hehe

  3. #3
    Community Manager Chazlene's Avatar
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    Re: Update on c2g_flood_control

    You can't though really, there's a conveyor belt which moves you away from the tube at the top.
    "If at first you don't succeed, spend a lot of money to have a professional do it for you."


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  4. #4

    Re: Update on c2g_flood_control

    i sit at the end of conveyor belt then

  5. #5
    Deagle > Five-Seven VoX's Avatar
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    Re: Update on c2g_flood_control

    Yes, that might be a problem, I like the bits from glass_war05

  6. #6
    ATK Member FaTaL's Avatar
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    Re: Update on c2g_flood_control

    have like a tower in the corner like on bi assult glass map, or w/e, but have so the water cant get you, and have a glass way out in to the main glass bit you made.
    No Chocolate for you now bitch!

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