Finally it's started, this is the thread for the Crusade where every detail and move will be posted. If you don't understand anything that has been said, just reply and I'll add it in.
Planet - Atticus Prime
This map will be regularly updated to show new changes through the Campaign.
Map Key -
Text in regions - Map Name.
Red Symbols - Regional Bonus'.
Fort Symbols - Stronghold Region.
Black Markers - Commander Postition.
Blue lines - Sea movement routes.
Coloured Regions - Regions owned by a certain team.
Story - Why the armys are all fighting here
The Planet of Atticus Prime is the homeworld of several Ork tribes. Forces of Chaos have come to the planet in order to spread their taint across the galaxy, allying with a tribe of Orks who are building up a WAAAGH! against the Eldar, who have arrived at the planet to close off their webway gates so that the Chaos Forces cannot penetrate them. The Imperium Heard of this Chaos Invasion, and sent two armies of the Imperial Guard to flush them from the planet. However, when a Space Marine company also decided to land on the planet and to push back the Chaos Legion, the Imperial Guard warned their fellow humans to back off Atticus Prime since they themselves were assigned to remove the Chaos. But when the Space Marines arrogantly refused, since they believe it is their duty to fight their fallen brothers, the Imperial Guard forces declared that they would attack the Marines if they got in their way. The Company of Space Marines however decided to ally with the Eldar force on Atticus Prime, to get a stronger position since they were now facing two enemies. The Imperial Guard saw the Marines turning into an enemy by allying with the alien Eldar, which also contributed to the reason why the Imperial Guard were fighting their fellow humans of the Imperium.
This description does not affect gameplay at all.
Bonus' Information -
Rules -
To start off with each player within a team will move their commanders to an adjacent province, which their team will be in control of. This will carry on, each player moving at the same time for fairness until all the provinces are occupied by a team, when the main fighting will begin. Of course battle can take place before all the provinces are controlled, if two opposing players are attempting to take the same province.
Up to six people can technically fight in in the same province all at once, i.e. if two players engage in battle and another player has their commander positioned in an adjacent province, they also can join in with the battle if they wish.
If a province is attacked which does not have it's team's commander in, then the player fights anyway. If they win they their commander returns to the province they were originally in before they were attacked, but if they lose then their commander is positioned in a province adjacent to the one which was attacked.
To win, obviously a team has to take control of the whole of the map, and eliminate the other teams by defeating their stronghold. However, a player's stronghold can only be taken if they have no other provinces in their control. A whole team does not have to be eliminated at the same time, one player can be eliminated from a team leaving the other player to fight alone.
The rest of the rules to be added later
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