*uses Darkness Eternal* +50 Death Magic.
*drinks a potion of renewel* Mana regen by 5 per second for 30 seconds.
*Casts Animatus Thread*
Congratulations, you've attained Level 37 as a Thread Necromancer!
Some more info on guilds has been released...(http://mythicmktg.fileburst.com/war/...04_guilds.html for the video and http://warhammeronline.wikia.com/wiki/Guild for it written down).
And if we're all still game for playing it, I thought i'd do some good old fashioned thread necromancy and have a good old fashioned discussion.
So, I don't think we should pick the side we're going to be just yet (I would lean toward Destruction, but don't mind playing Order) but with the info from above, we can still do some organising.
Like first of who, who'll be the guild leader? We'd need someone we can all trust (that rules Hutch out) someone we all know and someone who will probably know the game and it's systems well. Also they'd probably have to be quite active, but don't really need to be. Guilds can survive without an active leader. So, if anyone wants to step forward, feel free.
Likewise we'd need a standard bearer, this'll probably be more of a tactical thing to be done later ("It's better to have a tank with the flag! No! A mage! etc etc) but if anyone likes the concept of being the guy who gets the crap beaten out of him all the time, feel free.
A name would also be good... anyone got any suggestions? Or like any of the ones posted?
Finally, even though I said before that we should pick later... err... which side do you think we should go, now before it was Destruction but i'd like to comment now, that rather than having guild halls, WAR will feature guild taverns, as such being Order will mean we'll probably have a real pub, and being Destruction mean we'll probably get something covered in blood and spikes.
Discuss minions.






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